It is also used for movie effects and movie pre-visualization.
It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is developed and produced by Autodesk Media and Entertainment.
But I’ve seen them both act very differently in similar scenes so it’s hard to tell.English, German, French, Brazilian Portuguese, Japanese, Chinese, KoreanĪutodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. For high-quality renders, which would require high-quality settings, both renderers are pretty fast and Corona may have a bit of an edge. In terms of speed, it’s so hard to compare as it really depends on the V-Ray settings you use. Some complex glossy materials, however, seem to be more difficult to do well in Corona, while V-Ray really allows you to sculpt specular lobes with the BlendMat. Also, I really like how Corona renders glass materials and sharp highlights.
In particular, I often feel that V-Ray lights have a pretty abrupt falloff curve, even when using LWF. It’s kind of hard to put one’s finger on it, but there is a general smoothness and richness to the images that I sometimes miss in V-Ray. On the other hand, for stills, I think Corona has a very attractive light fall-off and smooth DOF, given enough render time. V-Ray allows optimizations to such a degree that you can really cut render times drastically (with concessions on quality), which makes it the better option for animations, for instance (I couldn’t have done Danny’s Dream with Corona). I used both V-Ray and Corona for different purposes. There are many potential reasons for the difference in looks, starting with the different camera white balance and ending with completely different materials (the V-Ray version has more complex, multi-layered materials). Obviously, this is not a V-Ray-Corona comparison.
Sorry for the slightly divergent camera angles and temperature.
This may be tricky in the case of entire scenes as it will require that I drop my lazy habit of using plenty of V-Ray maps in Corona (which work wonderfully in most cases), since these would be unusable for users who own Corona but not V-Ray. But I will make an effort.īelow some comparative versions of the kitchen in V-Ray and Corona. Any suggestion about where I should start much welcome. This will apply to new assets initially, but I’m also considering adding Corona versions to existing assets. Instead of uploading just a Max/Vray and an OBJ version, this and all future assets in the warehouse will include a Max/Corona version. In fact, it is the first asset in the Warehouse not to be exclusively shaded for V-Ray. It is the modern kitchen I modeled for my Corona Kitchen scene. After months of playing with Corona, I’ve decided to start uploading Corona-ready assets to the Warehouse.